Games of 2015

The year 2015 has ended, which inspires a time of reflection. 2015 was another great year for video games. The PS4 and XBox One are in full swing, and developers brought some of their best work to the consoles in 2015. Of course, PC gaming continued on where the old generation left off, and it actually seems developers are paying more attention to PC. Looking back, I’m able to pick out eleven games (once again) that I played over the course of last year. There were a few stragglers I ended up playing, but didn’t make the list for one reason or another. This list isn’t in any particular order, and, like years previous, the categories are all unique.

Made This Cold Heart Feel

Brothers – A Tale of Two Sons (PC)

Number of hours played:        2.75
Number of achievements earned: 4/12
Number of screenshots taken:   69

I got you, bro.

Brothers – A Tale of Two Sons was the first game I kicked off the new year with. I marathoned it over two days, and finished it. I loved every moment of the two brothers’ adventure. It was also a very emotional game for me. I tip my hat off to the developers for making such an emotionally compelling game. It also didn’t hurt that the gameplay of controlling two characters with one controller was fun and interesting.

Beep! Beep! Varoom!

Need for Speed Rivals (PS4)

Number of hours played:        59.25
Number of achievements earned: 26/26
Number of screenshots taken:   18

The guy on the left was like, “Wee! I’m going so fast-ah fuck!”

Need For Speed Rivals is one of my favorite racing games. I absolutely loved Burnout Paradise (which is my favorite racing game), and have played through that game a few different times. So when most of the developers from the Burnout series make a Need For Speed game, I perk up a little bit. Yes, I loved Need For Speed Hot Pursuit (2010), but I think I like Need for Speed Rivals a little more. Rivals isn’t as good as Burnout Paradise, but it does scratch the itch a little bit. Rivals is a very beautiful game, and racing around at high speed is a blast; crashing your opponents is an even bigger blast (hehe, puns). I even put up with grinding for all of the trophies, and I enjoyed it! I will say, playing as the racer is a lot more fun than playing as the cops. If they do another one that’s similar, I hope they balance the cops to be more enjoyable to play as.

Nazis. Nazis everywhere.

Wolfenstein: The New Order (PC)

Number of hours played:        19.75
Number of achievements earned: 32/50
Number of screenshots taken:   67

Hello, there fellow Nazi… I’m a Nazi, too… not a freedom fighter… fuck it! I’m going to blow your brains out.

I didn’t pay much attention to Wolfenstein: The New Order before it came out. Even when it was released, I didn’t care. However, the video game community kept talking about this game, so I bought it on sale. I’m so glad I did! First, it’s a beautiful game. Second, the running and gunning feels so good, and makes me a little nostalgic for old school shooters. Third, the story is actually very well done. The story is self aware in a way that’s interesting. Yes, it’s Nazi’s taking over everything and you are the only one who can stop it, but it makes sense when you play the game.

How High Can You Get?

Far Cry 4 (PC)

Number of hours played:        56.5
Number of achievements earned: 39ish/57ish
Number of screenshots taken:   163

Look at this mother fucking elephant! It’s taking a god damn bath! How cool is that shit!?

Far Cry 4 just does open world right. Far Cry 3 was one of my favorite games from 2013 (that’s when I played it, but it came out in 2012). When I heard Far Cry 4 had everything I loved about 3, and it was better, I had to play it. My favorite part of Far Cry 4 is still liberating outposts, and the various ways you can accomplish that. The Himalayas provide a great environment to run around with much more vertical exploration than 3. The addition of the gyrocopter makes moving around fun, and the grenade launcher makes raining explosions down on your enemies a piece of cake. The villain is also fun, but I don’t think he’s as good as Vas from 3; however, he is more fleshed out. The best ending to the game can be done in 15 minutes.

Remaster of a Remaster 1

Halo: The Master Chief Collection – Halo: Combat Evolved Anniversary (XBox One)

Number of hours played:        14.5
Number of achievements earned: 29/???
Number of screenshots taken:   52

I’m going to poke this guy’s ass with my needle… damn, I’m immature.

I finally got around the playing through Halo: Combat Evolved Anniversary from Halo: The Master Chief Collection. When I first got an XBox One, it came with Halo: The Master Chief Collection and I told myself that I was going to play through the Halo games again. I only got around to playing through Halo: Combat Evolved Anniversary in 2015, but I still plan on playing through the rest of the games in the Collection. First off, the remaster is looking pretty good, and the visual tweaks help with the exploration. They don’t make games like this anymore, and the open areas can be hard to navigate from the original game. The upgraded visuals help out with this. The upgraded visuals also make the repetitive corridor sections a little bit easier to swallow, but those are still tedious. The A.I. in Halo: Combat Evolved amazes, but not in the best way. I can die at a section because I get overwhelmed by enemies (and because I’m not that great; some might say I suck) several times over, but I can get frustrated and say, “Fuck it!” and then proceed to run past the enemies to the next checkpoint, and be fine. I don’t hate the game; I actually had a lot fun revisiting this classic, but the mechanics are showing its age. It’s still a fun shooter.

Still Really Fun Again

Dishonored (PC)

Number of hours played:        54.75
Number of achievements earned: 69/80
Number of screenshots taken:   142

If I could, I’d murder this statue.

Let’s pretend that I didn’t talk about Dishonored in 2014. I still think it’s really fun. So much fun I bought it again on PC with all of the DLC. I actually hadn’t played the last story DLC, The Brigmore Witches, and I felt it was time. However, I didn’t just want to do a quick playthrough of the DLC. No, I replayed the main game three times to get all of the achievements, Knife of Dunwall twice to get all of the achievements, and then played through The Brigmore Witches twice to get all but one achievement; I enjoyed every single second. I should get all of the trophies for The Brigmore Witches on PS3. I should do the same on XBox 360 for the entire game.

Another Replay

Call of Duty: Modern Warfare 2 (PC)

Number of hours played:        4
Number of achievements earned: 20/50
Number of screenshots taken:   28

Hey look… a heli-ma-copter. I wonder what it’s doing?

I figured I might as continue what I started in 2014 and play through Call of Duty: Modern Warfare 2 again. This year I’ll finish the trilogy, probably. I don’t have much to say about it. It’s a fun, mindless shooter, that scratches the itch that only Call of Duty can. I am surprised I remembered a lot more about this game than I would have thought. Things like the snowmobile chase scene, the suburb, and D.C. all stuck out again. The set pieces of this series are amazing.

Exercises My Creativity

Super Mario Maker (WiiU)

Number of hours played:        6.25ish
Number of achievements earned: NA
Number of screenshots taken:   16

This is a good example of using almost everything you can in a level. Looks fun, ‘miright?

As you might know, I loves me some Mario. I also loves me some Super Mario Maker. I don’t create a lot of levels, but I like to think the levels I do upload are of a higher stock… but then I play some of other people’s levels and my mind gets blown. Most of the time I get disappointed by the “Stand here and do nothing” and “Look! I made a shitty level!” levels, but there are lots of hidden gems out there. Nintendo just did everything right with this title, and they keep putting out updates that adds free content. Giving gamers the ability to create their own levels using the physics from Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. is a great idea.

Old School Classic

Super Mario World (WiiU)

Number of hours played:        3.5
Number of achievements earned: NA
Number of screenshots taken:   13

Yoshi has the look of a dinosaur who’s lived a full life and wants to end it… in that pit.

To get some inspiration for Super Mario Maker, I played through Super Mario World. It had been awhile, and I like to go back to this game. It’s still one of my favorite 2D Mario titles. It’s neck and neck with Super Mario Bros. 3, and I can’t decide which one is better. There’s something about the physics of Super Mario World that makes it a joy to play. Definitely a timeless classic in my book.

Best Ninth Major Installment in a Series, Probably

Assassin’s Creed Syndicate (PS4)

Number of hours played:        72
Number of achievements earned: 50/50
Number of screenshots taken:   99

Look! I found a screenshot I didn’t use in the previous post.

I already talked about Assassin’s Creed Syndicate in a previous post. It was one of my favorite games from this year. Right before I played Syndicate, I started to play Assassin’s Creed Unity for the first time, and that game almost made this list. However, I got a few hours into Unity, and I just didn’t care. There was so much I didn’t like about it, and just gave up, and that doesn’t happen very often, especially since Assassin’s Creed is one of my favorite series. Luckily, Syndicate came around and I played it in spite of Unity. If the next game is anything like Syndicate (let’s hope not too much alike; I do want some innovation in the series), then the future of Assassin’s Creed will be good.

I Can Get Higher!

Just Cause 3 (PC)

Number of hours played:        60.25
Number of achievements earned: 42/47
Number of screenshots taken:   92

The only thing this screenshot is missing is the wing suit.

Just Cause 3 slipped in just in time to make the list. I loved Just Cause 2, and Just Cause 3 is natural progression of the series. Just Cause 3 actually trims the fat from Just Cause 2. I put 200 hours into Just Cause 2, and a little over 60 hours in Just Cause 3, and I feel I accomplished a lot more in 3. At first, I thought the wing suit wasn’t much of an addition to the game. But the more I played, the more I realized how much useful the wing suit was, and how much it added to the game. There’s a part of me that wants to get all of the achievements, but I’ve tried to get five gears on all of the challenges, and some of those are frustrating to get even three, so that’s probably not going to happen. The only thing I didn’t like about this game are the glitches (the game yelling at me that I need to reconnect to their servers, and the game just crashing every few hours) and the driving physics are still atrocious.

2015 Gaming Statistics

Total number of games played:       20
Total number of hours played:       588.75
Total number of gaming sessions:    295
Game with most achievements earned: Dishonored (69)
Most played game:                   Minecraft (163 hours)
Personal game of the year:          Far Cry 4

Looking back, 2015 was an interesting year. Many of the games are open world games, but that’s not really a genre anymore; it’s more of a feature of the game. It seems the same trend is continuing in 2016. For some reason, I played a lot less indie titles last year. I guess I played Minecraft and Binding of Isaac in 2015 and didn’t feel the need to mention it. However, I have a backlog of indie games I hope to play this year. I also hope to play more couch coop games with friends this year. I’m playing one now, and having a blast. As far as playing games, I’m off to a good start this year. I’ve already completed the story of a game, and I’m in the process of playing two other games. I also hope to continue on with Modern Warfare 3 and Halo 2 this year. I wonder if I’ll have more than eleven games on next year’s list? I guess we’ll see.

I want to thank you for reading. I put a lot of hard work into this post. I might be a little late, but I hope you have a happy 2016.

– Royfuss

Assassin’s Creed: Syndicate – Why We Should Stay Friends

A month ago, Gamespot’s The Point posted a video titled “Breaking Up With Assassin’s Creed.” I usually agree with Danny, but I have to disagree with him after playing Syndicate, for the most part; I think Assassin’s Creed and I can be friends after breaking up with it.

Assassin's Creed Syndicate - Best Friends

Evie is going to become best friends with this enemy… best friends in a “stabby stabby” sort of way.

Assassin’s Creed 2 and Brotherhood are my favorite games in the Assassin’s Creed franchise, for many of the reasons Danny points out in his video. I love how the missions create a story arc around Ezio in Assassin’s Creed 2, and I love the combat, free running, and world of Brotherhood. Revelations is still a great game, but it stumbled in the game play department, mainly the free running. Assassin’s Creed 3 dropped the ball completely, which is why it’s considered one of the worst games in the series. I felt the same way Danny does about Assassin’s Creed after Assassin’s Creed 3; I wanted to break up with the series. So, we took a break. I skipped Black Flag, and Rogue. I got Unity for free with a computer component, and played it for about seven hours before before putting down the controller; it truly is an awful Assassin’s Creed game.

Assassin's Creed Syndicate - Kitty

Like Jacob and this cat, I was tired of Unity’s shit

Then, Syndicate was revealed. I wasn’t too sure about it, but the Evie Frye Trailer sparked my interest in the series again. Cane sword: check. Kickass combat: check. Badass female lead: check. Sure, the trailer looks prerendered, but it could end up like that, right? The reviews came in. Polygon noted, “It pushes back against the collected cruft of eight years of releases and spinoffs, an imposing accumulation of mechanics and lore and expectations.” ArsTechnica summarized it’s review by saying, “And Syndicate is just plain fun. After a couple dozen hours in Jacob’s or Evie’s shoes, it’s easy to forget about the past missteps, the annoying chase sequences, or that time one of the twins got stuck in a corner and the mission had to be restarted.” There was hope for a series I used to love. I reacquainted myself with the series, and bought Syndicate.

Assassin's Creed Syndicate - Viewpoints

Hello, Viewpoints. It’s been awhile.

Hearing Syndicate dropped multiplayer, and stripped other unnecessary elements sounded great, and after playing it, I think it’s a great choice. I feel the developers weren’t focusing on tacked on elements, and they were able to focus on the details of London. London just feels alive. The non-playable characters (NPCs) on the street wonder around, and will stop to admire a musician, or talk to another NPC. Nothing feels scripted, because you rarely see the same action more than once; each NPC feels like an individual. My only complaint about the NPCs is I wish the enemies felt that way as neutral NPCs. Unfortunately, you fight the same looking enemy over and over again, and, out of combat, the enemies stand out from the crowd because they aren’t doing anything.

Assassin's Creed Syndicate - NPCs

Here we have a father showing his son the proper way to hide a drug drop.

London is beautiful. The details on the buildings are amazing. In Syndicate the landmarks usually don’t stand out, and that’s a compliment, because the buildings around the landmarks feel unique (even if they are not). There were many times I’d be walking by or on top of building and think that it must be a landmark, but when I look at my map, I’m wrong. Part of the charm of London is it’s weather. The dynamic weather and day cycle makes London feel like a living and breathing place, instead of a setting like the cities of past Assassin’s Creeds. The gas lamps lighting up at night, and puddles of water after rain creates an atmosphere that makes you believe you are an actual part of the city, instead of just playing in it.

Assassin's Creed Syndicate - Rainy London

I wish I could balance on a sphere the size of my heel while it’s raining.

The music in Syndicate is the one of the best soundtracks in any video game. The playing of a lone violin while sitting on a viewpoint is amazing. Making a leap of faith almost feels whimsical with the sound of string instruments in the background. On the Thames, you can hear sea shanties (some of them from Black Flag). On the street, you’ll hear an organ grinder playing for a group of NPCs. The NPCs, the weather, the day/night cycle, and the music comes together to create an atmosphere that is like no other Assassin’s Creed game. I loved every second in London.

Assassin's Creed Syndicate - Music

I’ll beat you with my cane sword if you play off key, I swear on me mum.

After the game opens up London, it still becomes a big “to-do” list, but I didn’t mind, because the developers nailed the atmosphere. Actually, I welcomed the excuses to go out of my way to collect a chest, or participate in a carriage race. London is a huge city in Syndicate (and, obviously, in real life).

Assassin's Creed Syndicate - London

When it’s not raining or foggy, London is smokey.

To me, Assassin’s Creed has been getting worse with it’s free running; the last game to get it right was Brotherhood. They’ve been focusing on creating realistic cities, with realistic roofs that are difficult to run across. Syndicate doesn’t fix this issue, but they do offer a different solution: the grappling hook. I will say, the controls for running up and down buildings are better in Syndicate, but the grappling hook is going to be your main method of moving up and down, as well as across buildings. As Danny says in The Point video, the grappling hook reduces climbing to a single button press. I do miss the days of early Assassin’s Creed where climbing was a challenge, and was a selling point of the game. However, there’s a lot of buildings in London, and I think Ubisoft made the right choice. The grappling hook is fun, and it feels good to use.

Assassin's Creed Syndicate - Grappling Hook


The combat of Syndicate is refined from other Assassin’s Creed games. The combat is simple, but it is fun. However, there is very little challenge, because it is simpler. You can purchase and upgrade weapons, but gone are the choices on how you use them. You can’t pick up weapons of fallen foes. Basically, you counter, avoid being shot, hit, break blocks, and throw/shoot secondary weapons. The only reason I loved the combat is Syndicate, because of the variety of animations. In my entire play through, I rarely saw the same combat animation more than a handful of times.

Assassin's Creed Syndicate - Combat

I’m not trying to brag with this screenshot; it’s just the only one that turned out, and it happens to be the one that was automatically taken when I got a trophy. So, I’m kinda bragging. Look at me, I got a bronze trophy!

The story in Syndicate kept me interested. Having twins, Evie and Jacob Frye, with different motivations and personalities helps create an interesting story. The banter between the twins is very well written and acted. They come close to my favorite assassins, right behind Ezio. Syndicate also proves Ubisoft can create interesting assassins without having the player go through their childhood to understand their motivations for joining the brotherhood. There’s a part of me that wants more Evie and Jacob Assassin’s Creed games, but I also feel their story was told.

Assassin's Creed Syndicate - The Frye Twins

Yes, Jacob. Let’s go murder gang members of London… and some Templars.

I think Assassin’s Creed and I will stay friends. I feel Danny got burnt out on the series because he kept playing every game each year; I felt the same way after Assassin’s Creed 3. I’ll keep an eye on what Assassin’s Creed does in the future, but I may not buy next year’s installment, especially if it gets horrible reviews. There’s a part of me that wishes Ubisoft would skip a year, and give me time to miss the series; we know that won’t happen anytime soon. So until then, I don’t feel the need to play each new Assassin’s Creed game each year.

– Royfuss

Bonus screenshots:

Assassin's Creed Syndicate - FountainAssassin's Creed Syndicate - TrainAssassin's Creed Syndicate - London Sunset


Three and a half months. This is the amount of time since my last update. It’s also the amount of time since I’ve done anything related to writing, which isn’t good for my sanity. You can look at my past, and notice several lapses in my posting, but I usually do writing in between posts. The recent lapses in posting (late 2014) involves a personal writing project. This writing project is something I have wanted to do for a long time. I finished the writing portion around the time I posted “Games of 2014.” That post was also a massive undertaking, by the way. After the post, I started the process of editing my writing project, and I ran out of juice; I couldn’t look at words, or form words anymore. I needed a break.

So what did I do? One, I turned to Minecraft to recharge me. I built winter houses, long-ass rail bridges, an underwater house, and I dug a big-ass hole. I have plans to build a big-ass temple in the big-ass hole. While playing Minecraft, I got a lot of shows and movies watched. Overall, I felt it was a productive time.

Minecraft - Rail Bridge

This is the rail bridge… yeah I didn’t half ass it. The left portion is kind of a cross section of it. Now imagine this spanning about ten times the length you see here. That’s just one portion of the rail… now imagine I have about 5 or more of these portions… yeah it’s a lot.

Minecraft is only a supplement. I got through a few games from my backlog. I played through Brothers: A Tale of Two Son around the time I posted “Games of 2014.” Brothers is a simple game. I played as two brothers; the right side of the controller controlled one brother, and the left side controlled the other brother. I solved some fairly simple puzzles. The graphics have a storybook aesthetic to them. What makes the game standout to me is the emotions the game provokes, and how it is able to provoke it without using dialogue. The characters speak a language that is not known to me, and there are no subtitles. However, I was able to understand what was happening based on the characters’ animations and actions, and I felt sad when the characters felt sad, or something bad happened. I was going to write up a post relating to Brothers, but the furthest I got was a rough outline; I just couldn’t create a quality post that would do justice to the game.

Brothers: A Tale of Two Sons

There are moments when you can just chill out with your brother and enjoy the view.

After the seriousness of Brothers, I choose to play through Need for Speed: Rivals and Wolfenstein: The New Order. Racing games are relaxing to me. I love the Burnout series, and Rivals was pretty much created by the same people. I had a lot of fun with Rivals. I did everything, and got the platinum trophy for it. I put in a lot of hours (I haven’t tallied my game hours for the game, but I’d guess around 25 hours). I thought The New Order would also be relaxing, and something I wouldn’t have to take so serious. I was wrong. The New Order has a fantastic story, and it’s fun as well. Super violent, but the narrative actually fit my action. I’m hoping to do a review of The New Order soon, so I won’t say too much about it.

Wolfenstein: The New Order

Yep… looks like a Wolfenstein game.

I finished those two games about the same time, and I needed something to fill up time for two games. So I chose Far Cry 4. I had a lot of fun with Far Cry 3, and I heard FC4 was basically more of FC3, but better. The mountains of Kyrat (FC4) are a lot more fun then the Rook Islands (FC3). There’s a lot to do. I also plan to do a full review of Far Cry 4 so I won’t say much more.

Far Cry 4

I like hunting in Far Cry 4; especially the most dangerous game…

I didn’t do just video games. Life still goes on, and stuff happens, and that will continue. I’m shooting to update the blog every two weeks. I also have to continue editing my writing project, and I’ll let you know when that is finished. I also need to read more, but that’s not your problem. I’ll try to get those reviews up in the next few weeks. For my next game, I think I’m going to give Assassin’s Creed: Unity a shot, or maybe a lighter game. We’ll see.

Thanks for reading.

Games of 2014

2013 is a difficult year to top when it comes to video games. There were a ton of fun games released. I had a lot of fun with them. There was a lot of hype going into 2014. I ended up purchasing both the Playstation 4 and the Xbox One. I also updated my PC to run the latest games. I’m ready to play games, but 2014 actually saw a drop in the number of games I played; this is attributed to me spending more time on the games I did get around to playing.

As with last year, this is a list of games I did play during 2014, so you might see games that were released a few years ago, but I just got around to playing them. Again, I’ve separated the games into interesting categories.

The Replay

Call of Duty 4: Modern Warfare

Games of 2014 - Call of Duty 4

Damn. The feels.

I know Call of Duty 4: Modern Warfare came out a long time ago, but I replayed the story in 2014. It was a good choice. When people discuss Call of Duty 4, they often forget the story. While replaying it, I felt a lump swell in my throat a few times; there are some very emotional moments. It is very good at set pieces, and there’s nothing wrong with that.

Not Enough Time to Keep Playing


Games of 2014 - Titanfall

Sic ‘im, boy!

I don’t play a lot of multiplayer games. I suck at them, and I don’t have time to get good at them. I love playing Titanfall and I wish I could devote more time to it. The shooting is solid, but the movement is what makes it stand out from the crowd. You can wall run, you have a jet pack to get you higher, and you can hop into a mech, and move in a similar fashion. The addition of AI enemies mixed with player enemies helps people like me who are wet around the ears have fun and contribute to the team score. I never got a chance to finish up the “story” mode to unlock a mech; the servers are fairly empty on PC, especially for story mode. Everyone moved onto the regular multiplayer after the first week. They are done with paid DLCs, and they’ve put out a few free DLCs, which is nice of them. The game is really fun, and I’m hoping to revisit it one of these days.

The System Seller

inFamous: Second Son

Games of 2014 - inFamous: Second Son

So pretty…

I liked the first inFamous. I played a little bit of the second, but I got side tracked. It was fun, just more important things stole my attention. When I saw previews for inFamous: Second Son, I noticed how beautiful the game looked. It also looked fun, but the graphics is what sold me on it. So I bought a Playstation 4 after Second Son came out. It was a good choice. It’s easily one of the most beautiful games I have played, especially for an open world game. I had a lot of fun playing as Delsin in Sucker Punch’s Seattle. Each power is has it’s advantages, and they are each fun to play with. I spent most of my time with neon because it’s more of a precision power. Also, running up buildings is fun.

Best Summer Game

Mass Effect 3

Games of 2014 - Mass Effect 3

I’m sure all I’ll need is that pistol…

I finally got around to playing Mass Effect 3 in 2014. I really enjoyed the first two, so I knew I’d enjoy this one. I enjoy the characters in this series, and I wanted to experience as much as I could of them. I put in almost 50 hours into the third installment. I don’t have any gripes with the ending. I have the free DLC ending, and I also have the Citadel DLC. The Citadel DLC brought a satisfying closure to a lot of characters, including older ones. I’m not exactly sure what the ending DLC added, but I felt pretty satisfied. I’m thinking that’s mostly because of the Citadel DLC. Overall, it’s a good ending to a series I spent a lot of time with.

Swearing at Your Friends Has Never Been So Fun

Mario Kart 8.

Games of 2014 - Mario Kart 8

You know, since Roy is one of Bowser’s minions, you’d think Bowser would cut him some slack during Mario Kart.

Mario Kart games are always gems. A new game comes out, and I play it, and I have fun. It’s a great equation. Mario Kart 8 is the shiniest of these gems. The graphics are stunning in HD. The gameplay is pretty much unchanged from the Wii version, but the track design creates a new spin in the old formula. You race on wacky courses that turn upside down and sideways, which might not sound interesting, but it really does create a neat effect while playing. Playing multilayer on the couch with “friends” will create rivalries, but you’ll have a smile on your face as you curse at your friend/nemesis.

Best Value DLC

Mario Kart 8 DLC

Games of 2014 - Mario Kart 8 DLC

This is just a ploy so I can share two screenshots out of the 169 I took from Mario Kart, instead of one screenshot.

The DLC for Mario Kart 8 deserves a special mention. There will be two DLC packs, and one of them has been released. You can order both DLC packs for $11.99, which is cheap for what you get. I would have spent that on the first DLC pack alone. The first DLC pack included eight new tacks, which includes tracks such as Mute City from F-Zero, and a Hyrule themed map. These are really cool, especially Mute City, which translates really well to Mario Kart 8’s physics. The DLC also includes new characters, like Link, and new cars. There’s a lot of stuff, especially for what comes out to about $6.00. I’m looking forward to the second DLC which comes out in May. Nintendo might be new to DLC, but they are doing it right.

I Should’ve Spent Money for It

Binding of Isaac: Rebirth

Games of 2014 - Binding of Isaac: Rebirth

This little bastard cries a lot… but I think it’s because I suck.

Binding of Isaac: Rebirth was free for Playstation Plus members a few months ago. I remembered reading praises about it, but it just looked weird to me; it still does. Free is free, and I downloaded it. One day, I was downloading another game, and I decided to give it a whirl, just until my other game finished downloading; I didn’t play the other game. At first, Binding of Isaac was frusterating, but after dying eight times, I got the hang of it; I also got a really good weapon right away, and I was basically overpowered throughout the playthrough. It’s difficult for me to explain. It’s randomly generated, the story is bizarre, everything is weird (poop everywhere, gross looking enemies, God, and the list goes on). It’s a fun game to pick up and play. I was doing my screenshots, and I ended up playing the game for over an hour, even though I had found the perfect screenshot early on… yes, that basically means I died within five minutes of hunting for screenshots.

Good, but Flawed


Games of 2014 - Destiny

I could’ve shown you some combat, or an enemy being vaporized. Instead, I give you this pretty scene.

I was hyped for Destiny. How could the studio that created Halo mess up a first person shooter? Turns out they can’t mess up the “first person shooter” part, but there’s more to a game then just the genre. Destiny tries to a do a lot of things. It’s a first person shooter, RPG, and, technically, an MMO. The combat is fun, and it is the closest thing to perfect, at least right now. Shooting aliens in the face has never felt so good. Melee is the best melee from any game, period. You’d think if Bungie would stumble anywhere, it would be on the MMO part, but they actually did a solid job at that. I enjoyed wandering around the worlds and seeing other people. Once you enter a “dungeon,” you don’t see any other people (unless you are in a party), which is nice since I’m a single player type person. I do have a lot of fun participating in public events when they randomly appear. Bungie ended up implementing poor RPG elements. It’s fun getting loot, but the problem is, once you hit level 20, the game becomes a grind-fest. If you want to level, you have to grind for better loot. This requires playing the same old boring missions over and over again (disguised as weekly and daily events). I don’t care if the story was terrible; the end game grind is the worst sin they committed. I finished up the story, got to level 23, and quit the game. I played a little bit for screenshots, and I was reminded just how pretty the game could be. It does so much right, but fucking up the end game in an RPG is the worse sin of all.

Made the End Game the Best

Diablo 3: Reaper of Souls

Games of 2014 - Diablo 3: Reaper of Souls

I found this dude within one minute of entering the area; this is why I love this game now.

When Diablo 3 was first released, I had a lot of fun. Then I hit about 100 hours (I think), and I realized the game was a steaming pile of shit. End game was grindy, and was focused around the auction house. The auction house also ruined drop rates, because Blizzard had to balance the items since real money was involved. If you started a new character, you had to grind through the lower difficulties over and over. I could go on, but the moral of the story is Diablo 3 sucked ass when it was first released, and it took a long time to come to this conclusion. I retired Diablo 3 within a month or two from release. Fast forward to the release of its expansion, Diablo 3: Reaper of Souls. Blizzard shut down the auction house, fixed loot drop rates so you can find good items, which made the combat fun again so you can find more items, redid the difficulties and made it so you can choose your difficulty (even new characters as long as you beat that difficulty with a different character), added a new act and a bunch of other neat things with the expansion. Blizzard fixed every single one of my gripes about Diablo 3, except the story; but they made it so you can basically go wherever you want with Adventure Mode. If you haven’t checked out Diablo 3 since release, I suggest you take another look. It’s a great game, and I’ll end up going back to it from time to time.

Most Played Game


Games of 2014 - Minecraft

The amount of time it took me to build this has been blocked out from my memory, most likely for my own sanity.

I bought Minecraft at the very end of 2013. It didn’t make the cut for Games of 2013, but here it is now. I started a server with a few friends, and I’ve poured over 200 hours into it… it’s disgusting. I throw on something from Netflix on in the background, and I play Minecraft. I watched House of Card, Orange is the New Black, Parks and Recs (twice), Ghost Stories, Games of Thrones, a few other anime titles, a few movies, and a few other TV series. In Minecraft, I’ve built a big ass island, rail bridge system, skyhouse, and a weird winterland area. It doesn’t sound like much, but I put a lot of detail in all of it. Minecraft scratches my creative and nitpicking side of me. It amazes me how much time I can spend in Minecraft, but I enjoy every second.

Smoothest Game/Game of the Year

Middle-earth: Shadow of Mordor

Games of 2014 - Middle-earth: Shadow of Mordor

I was trying to recreate this screenshot, except with more pink and orange.

Middle-earth: Shadow of Mordor is my personal Game of the Year. It has all of the elements that I love: brutal stealth, smooth combat, and huge mounts. Everything is smooth about this game: traversing the world, combat, the animations. The best part about Shadow of Mordor is the nemesis system. I started the game, and the first map is completely open to me. I jump from my safe little tower and see an orc whipping some slaves. I can’t have any of that happening on my watch. I sneak up on him, and cut his throat, because that’s the cool thing to do to slavers. I’m pretty proud of myself, until the screen cuts to an orc yelling “Ranger!” and then he threatens me. His name does not deserve to be mentioned anymore. But at the time, he kicked my ass. I died. I didn’t have any special skills, and I had not mastered the combat system. I respawn, and encounter him again. I die. He keeps getting stronger. I avoid that part of the map on my next respawn. However, this fucker is persistent and finds me while I”m in a middle of a mission. I die again; it’s personal now. I browse my skills, and find the ones I need. I work towards getting those skills. I get them, and I hunt my nemesis down. I find him. I don’t die right away. I put up a good fight. I’m low on health and my hands are sweaty. Finally, I’m able to execute him. He dies. His rune becomes a trophy. All is right in the world. I have several stories like this one. That’s the beauty of the nemesis system, and a huge reason why Shadow of Mordor is my favorite game from 2014. I’m one trophy shy from earning the platinum trophy. I might get it one day.

There are a lot of games being released in 2015. I won’t go over the ones I’m looking forward to, because I’m sure I’ll write about them at some point. I’ve got big plans for 2015. I hope to be writing more. I’ve been doing some personal writing, and hopefully I’ll have something to share soon. I took a break around the holidays, but this post is my debut back in the saddle. Thank you very much for reading. I hope your 2014 was filled with enjoyment, and I hope 2015 brings you more.

– Royfuss

Update Dump

I’ve been doing other writing projects these past few months, so I haven’t posted anything here. My goal is to do some writing at least once a week, which I would like to be on this blog, but time is finite. You’ll have a chance to check out my labors in the next few weeks. I don’t want to announce anything prematurely (Me? No! I never do that). I figured I should do an update dump for you.

Let’s start at current events, and move backwards. I plan was to do another album review this evening, but that plan changed when my view points on the album warped a bit. Relient K released Collapsible Lung last year, and I just picked it up. I downloaded it to my iPod and proceeded to listen to it in my car. This is about the time I contemplated throwing my iPod out the car window. I struggled through the first listen of the album. Collapsible Lung is very much a pop (pop rock) album. If I did my research, I would have found out they set out to make a pop album. I love Relient K. I own most of their albums, and thoroughly enjoy each one I own. However, I generally dislike pop music. I turn off my brain to enjoy today’s pop hits, and only if I have no other options. Coming to the realization that this album was pop caused my blood to boil.

But I powered through the first listen. Then a second play through happened. Oh, I still hated it. After a few more listens (I don’t know why I persisted, but I did) my reality started to tweak. At first, I devolved into my “turn off brain” listening state. The music has some catchy hooks. Hell, I even started singing some of the choruses! A few more listens, and the lyrics started to pop out. Relient K’s strongest talent is their lyrics. This album isn’t any different. For a pop album, the lyrics are fantastic. Combining it with the pop music hooks, and you have a solid pop album. Still, Collapsible Lung is not my thing, and it is my least favorite album by the band.

On the video game front, I’ve been playing Middle-earth: Shadows of Mordor. This has been scratching my stabby stabby itch, and sneaky sneaky itch. Sneaking up and assassinating people is smoother than Assassin’s Creed and the combat has a rhythm like the Batman: Arkham games. I love it. One of my favorite features is the nemesis system. Within 5 minutes of starting a game, I was killed by a captain. This captain climbed the ranks because he killed me… three more times. I wanted revenge. He was level 13 at this point, but he pissed me off. I finally figured out I could assassinate him, and he went crying to his grave. It’s a good time. I should mention you reviving is part of the game, so the captains think it’s weird that you keep coming back, but they feel an obligation to try and send you to a more permanent grave. Some bastards somehow survive a fight with you, and attack you at inopportune times, like when you are in a middle of a mission. I still like that, because it makes the missions more interesting. I’m almost done with the main story, but I’ll be running around killing captains and war chiefs for awhile; they keep promoting minions for some reason.

I finished Mass Effect 3 before starting Shadows of Mordor. It took me a long time, but it was a blast. I really liked the first two games, but I waited a long time to play 3 for some reason. It was worth it to have the Citadel DLC and the patched ending. I enjoyed the ending. It was a little odd having basically three choices presented before you at the end of the game, and that was it. Overall, I like it and recommend it.

I’ve also been playing Mario Kart 8 for the WiiU. I loves me some Mario Kart and this one is the best one yet. Nintendo just released some DLC for it, and it’s well worth the price. I think 12 bucks for two DLCs, and the first DLC has eight new tracks and three new characters. It’s cool. Mario Kart is a ton of fun to play with friends… I yell a lot. Mario Kart 8 is a must have for any WiiU owner, and if you don’t have one, it might just be worth it to buy a system just for this game. There’s other games, like New Super Mario Bros. WiiU too. Oh, and Super Smash Bros. but I’m not a fan of the fighting game genre.

I’ve been trying to watch one movie a week. I have some recommendations. Grand Budapest Hotel is fantastic. It’s a Wes Anderson film, which I didn’t understand what that means until I watched this movie. It’s the best movie I’ve seen that came out this year. The acting, story, and writing just comes together perfectly. I also recommend Source Code starring Jake Gyllenhaal. I think Jake Gyllenhaal is a great actor, so I had to see this movie. I was not disappointed. The story surprised me. The trailers don’t really spoil very much. Chronicle also surprised me. I wasn’t expecting much from a “point of view” film, but it worked really well in this movie. I was surprised by the ending too. It’s good business.

That’s all I got. I apologize if this post seems rushed. It is just an update dump, and I didn’t go into too much detail.  I’m going to work on more writing stuff in the next few weeks, so forgive me if I don’t update. Once I get my project done, I’ll post an update on this blog. Thanks for reading.