I Think I Can Squeeze You In
It's been over a month. What happened!?
Busy Busy Busy. Video game busy. School busy. Just plain busy. I have finals next week, but I decided to squeeze in a post before Christmas. One of these years I will decorate the site. That's what I tell myself, but than I get busy. I should make it in July, like they do with Christmas CDs.
Happy Thanksgiving by the way. I had a pretty good one.
Moving on to Resistance 2. I basically said what I needed to say in the first post, except I hadn't finished the game. Graphics, still awesome, guns still awesome, enemies, still awesome and scary, and the game is just totally sweet. Yes I said totally and sweet.
I had to rethink my position on the story though. First off, Insomniac has the balls to do the ending they did. I won't spoil it, but it was fantastic. I loved it, even though it left you going "... What the..." and then left you wanting more. To be honest, I saw what happened in the end, coming. But I did not think they would have ended the game there. I guess that's what Resistance 3 is for.
Anyways, I had to rethink my position on the story because the first Resistance was kinda telling the story of the Chimera, and didn't tell a lot about the main character, Nathan Hale. However in the second one, the story revolves around Nathan and you don't learn much new information about the Chimera. Personally, I wanted to know more about the Chimera and the alternate history, but the story was great if I reshifted my brain to "Nathan Hale" mode. They did a good job of focusing the story around him, and telling about his struggle.
And there is quite a big struggle. I'm playing the ending through my head and makes me smile and happy. It's a sad ending, but it makes me smile knowing that Insomniac did it. I have to say it's the best ending ever, just because know one has really ended a game like that before without an extra scene after the credits or something. So yeah. I need to replay the freaking game now, but I can't and I'll tell you why.
I beat Fallout 3. As a good character. Now this is a game that the ending totally sucks. It just sucks. Yeah that over 200 endings thing. It's because they change one little picture, or one line of dialog in the ending movie. It's not really a movie, just pictures with dialog over it.
The game is still really fun to play though. I'm going through it as an evil character now. Kinda stopped playing though because of other games. So yeah.
Other than the story, the game is really fun and will keep you entertained. One reviewer said that he thought that the new V.A.T.S firing system would get old after a while, but it doesn't. He admited that it doesn't. I thought the same thing, and it doesn't. Seeing a head seperate from the body one and and the body fall the other way never gets old.
Nice big world. Didn't like the walking too much. Once you do walk to a place though, you can fast travel to it from than on, but still, that's a lot of walking. So I used a cheat to give me all the fast travel locations :P. Significantly improves the game. So does god mode and full stats, atleast to me. I don't have time to level up. I have things to kill, people to help. Moving on because there is oh so much more.
Gears of War 2 is awesome. I don't own a 360 but my friends do and I love that game. The only game that I wish I had a 360 for. But the 360 isn't worth the money for one game. The rest are on PC and PS3 that I really care about (hint, Halo was over hyped, Gears 1 is on the PC, and that's all for exclusives).
Anyways, Gears 2 is one of the best shooters I have ever played. Not going to compare Gears 2 to Resistance 2 because they are very different games. The only similarities are they both have guns. That's all. So I won't.
Chainsawing locusts is still so much fun. The new Horde mode is great in this game. We played with 4 people on hardcore mode and had so much fun. I mean days of fun. On hardcore, horde is hard. It works so well in this game. We actually spent time with my friend's brother, and had a great time. So if you have a 360, get Gears 2. You need it.
Also played some Left 4 Dead. Fun game. Fun to play with friends. Your allies AI is smart, but it's always more enjoyable with friends.
The director, which modifies the zombie AI in game is cool. If we were doing good, the zombies would come in greater hordes, if we were sucking, they would thin out. It was a good time.
No story at all, but the game was designed to be like a zombie movie, and they hit it dead on. After you beat a campeign (they are campeigns not levels because they give you a scenerio like, get to the hospital to contact a helicopter or get to the army base to escape) credits will role like "playername as Zoey" and stuff like that. Than just displays statistics like how many times died, zombies killed, and it's just cool.
Haven't played the versus mode, but the coop mode is so much fun.
I think Metal Gear Solid was next in line. Yep. So my friend who doesn't have a PS3 bought Metal Gear Solid 4 because he loves the series. I have never played a Metal Gear game in my life so I didn't buy it. I went out of town over Thanksgiving weekend so I let him barrow my PS3 for the weekend. He played and beat it in that weekend. He said that it was awesome and need to play it. I asked if I should play the other games. He said yes.
So I bought Metal Gear Solid Twin Snakes for the gamecube (from Rock 30 Games. Hey, I wanted upgraded graphics, first person mode, and extended cut scenes and I dont care if the bullet time stuff looks cheesy, I thought it was sweet. Fit it better than it did Neo. Plus progressive scan with my Wii made it look that much better.
It's been awhile since a game made me want to come home from work and play it right away. Resistance 2 didn't do that because it scared the crap out of me, but on my second play through I think I'll want to play it more now that I know where the scary moments are. Fallout 3 didn't do that for me. And we know that I hated Force Unleashed. Little Big Planet was a fun party game so it didn't do that for me. But Metal Gear Solid Twin Snakes did.
Lots of cutscenes, and yet I liked that. It was such an engaging story. I also bought The Metal Gear Solid the Essential collection which comes with the first three metal gear solids for the PS and PS2, so that's next on my list (after finals). Than Metal Gear Solid 4. Can't wait.
One more game. I also bought the new Prince of Persia. I love it. This game makes me excited to get home from work too and play it right away. Almost did that today but I'm like, "no I told my brother I would update today" so here I am.
Yes the game is easy, and it's true you can't die. You literally can't. You fall down a pit, you go back to the most recent ledge, thanks to Elika, a princess of a land that has been corrupted by an evil god. You are helpingh er, but she seems to help you more.
Anyways, about the falling off and going back to your most recent sturdy platform. This is actually harder than the Sands of Time Trilogy thing. In Sands of Time, you can reverse time and stop reversing whenever you want, like at a bar you were swinging from right before you missed and died.
Well in this new one, if you miss the jump after swinging from the bar, you have to go back to the last sturdy piece of land. There could be walls climbed, and poles shimmied, and other obstacles between that. So if you want to really think about it, it's actually harder. And in combat, if you need to be saved by Elika, it gives time for the enemy to regain health, but you don't die. So there is a penalty for being saved.
I needed to say that. Anyways, the game is great. The art style fits perfectly with the game and looks stunning. The open world fits very well.
The music sounds great, but it's like the game doesn't know what to do with it. You will be in an area, and the music will just suddenly start playing for no reason. No enemies, or epic scene. Just it starts playing. Then it stops playing just as suddenly. That's my only gripe about the music.
The gameplay is great. The platforming is really fun, like in previous games. It feels great just to run up walls, jump on skinny ledges, swing from bars, climb stalegtites, run across the cieling, run across the walls. It's just all fun.
The combat system is fun and very much improved from the Sands of Time trilogy. Pulling off combos is the best part of the combat though. You have your sword attack, glove attack, acrobatic attack, and Elika's magic attack. All of which can be put into a combo. You only fight one enemy at a time, so even the weaker enemies feel kinda like a boss battle. With the open world, you will do a lot of exploring. You unlock certain areas with new magical abilities, and once you clear the corruption out of an area there are Light Seeds to collect, plus you get to see the area not corrupted. Light seeds allow you to unlock more of Elika's magic.
The dialog between the "Prince" (who is not even a prince) and Elika is very cool and funny. There seems to be a lot of chemistry between the two, and it's great to watch i t unfold. For the most part, you learn the story of the game from this dialog and the story is great. You actually care more about Elika's story more than the Prince's, because the story revolves around her kingdom being turned corrupted and saving it. Some things about the Prince are revealed, but not a whole lot. He has lots of adventures, has a donkey named Farah, doesn't have a family, and raids tombs for a living. And is very sarcastic, which is very fun. I'm guessing a prequel will be made for this game because I want to know how he got the claw for a hand. Anyways, moving on.
For those who want to gripe that the game is too easy, there are achievements for them. There's one that you have to beat the game without being saved my Elika 100 times, and there's also a time achievement. So do those if you think the game is too easy. Do them both at the same time for a harder challenge.
I'm going to call this good for now. See you after finals probably.
Now I have to post this.